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trihex center

26 Mar 2023 18:05 by Kevin Lamoreau
A drawing of... presently 168 hexagonal pixels centered around a point where three pixels meet, with equilateral triangles within those hexagonal pixels shown. (Those triangles were helpful to me at first in getting the pixels where I wanted them.) I've been experimenting with possible shapes for the Cities: Skylines II playing area, in the event they use hexagonal tiles as some have speculated.