This is another dragon I didn’t think I need to change very much from how it was before, but this time ended up tweaking more than I thought I would. The main thing I wanted to do was raise up the head and neck by a pixel, but to do that I had to move the lava armor up and back so it didn’t connect to the horns. Then I had to extend the orange lines on the armor to keep the back from looking too empty-had to keep the cracked magma look to it after all-and to top it all off I noticed the base of the tail looked a little thin compared to everything else, so I decided to bulk it up a little. Those may sound like minor changes, but compared to what I had before I’d say they were all major improvements to the design, so let it be known that every tiny changes to a piece can have a massive impact on its quality. So on that note, hope everyone enjoys our new and improved voclanic bruiser!
Confirmation
One fine body
Confirmation
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