Primary Weapon: Big Freaking Gun (totally not inspired by Doom) - Basic BFG gun, can mow down enemies with ease by greatly reduces the Doctor's movement speed to a mere 25%. No Random Crits or Mini-Crits. Damage dealt depends entirely on range, the closer the more damage dealt, the further away, the less damage is dealt.
Secondary Weapon / Tool: Scientist's Vial Kit - Left Click to throw harmful vials at enemies. Right Click to throw helpful vials at team mates. The Harmful vials will hit the ground and leave a puddle behind once it hits the ground, any enemies that walk into it immediately start taking damage and will temporarily endure the after effect for 15 total seconds, the after effect NEVER kills an enemy. The Helpful Vials can act as a miniature healing spot on the battlefield; however, once fully healed and over healed, that team mate cannot use that puddle again, first come first serve scenario. Puddles evaporate after 30 seconds.
Melee Weapon / Tool: Doctor's Stick - Basic Plague Doctor stick, used for defense and for stabbing enemies with. Backstabs do NOT instantly kill enemies but they do always result in a mini-crit.
Special Weapon / Tool: Build Boy - Constructs up to 5 Mini Sentries and 5 Mini Dispensers. The Mini Sentries deal only a tenth of the damage a normal Sentry deals while the Mini Dispensers only dispense a tenth of the maximum metal a normal Dispenser would. The Doctor simply selects the building to be constructed, then throws the Build Boy as it immediately builds the selected building.
Confirmation
One fine body
Confirmation
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